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Re: [pygame] Anti-aliasing problem



Magnus Lie Hetland wrote:
> (BTW, in case you're interested: I'm planning on using PyGame for
> developing a small game in one of the chapters in my upcoming book
> "Instant Python" :)

good news! hopefully it's not about creating lots of smooth antialiased 
text :-/  if you need any review/advice feel free to ask.




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