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Re: [pygame] pykanoid
Martin Willemoes Hansen wrote:
> Just discovered pygame and game programming, so this is my first game
> its not fancy/finished or anything, but anyways here it is:
>
> http://mwh.sysrq.dk/programs/programs.phtml at the bottom.
Looks nice from the screen shot. I'll try it out this weekend when I
have some time. I'm actually in the process of writing a breakout-like
game myself so I'm curious to see how you did physics and collisions. I
have mine working okay but they do need some fine-tuning.
(BTW my breakout game is a faithful clone of an already existing game
that I doubt anybody here has ever heard of, so there shouldn't be much
feature overlap. But if so, I won't bother releasing mine. I mainly
just wanted to see if I could do it anyhow.)
--
======================================================================
Paul Sidorsky Calgary, Canada
paulsid@shaw.ca http://members.shaw.ca/paulsid/
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