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Re: [pygame] pykanoid



Martin Willemoes Hansen wrote:

> Just discovered pygame and game programming, so this is my first game
> its not fancy/finished or anything, but anyways here it is:
> 
> http://mwh.sysrq.dk/programs/programs.phtml at the bottom.

Looks nice from the screen shot.  I'll try it out this weekend when I
have some time.  I'm actually in the process of writing a breakout-like
game myself so I'm curious to see how you did physics and collisions.  I
have mine working okay but they do need some fine-tuning.

(BTW my breakout game is a faithful clone of an already existing game
that I doubt anybody here has ever heard of, so there shouldn't be much
feature overlap.  But if so, I won't bother releasing mine.  I mainly
just wanted to see if I could do it anyhow.)

-- 
======================================================================
Paul Sidorsky                                          Calgary, Canada
paulsid@shaw.ca                        http://members.shaw.ca/paulsid/
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