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Re: [pygame] Pygame and WxWindows



Mike Wagman wrote:
I found the draw polygon on pygame seems slow and got the code working
better under just pygame. pmf is my own file extension and stands for
pyrism map file.
faster polygon draw? i guess that is for filled polygons right? how did you speed it up? the pygame version does scanline filling. it is not crazy optimized, but should be pretty efficient.