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Re: [pygame] Saving Sound Files?



Can't you use make_sound() and save that data to a file object?  Probably a raw .wav?

On 1/4/06, kschnee@xxxxxxxxxx <kschnee@xxxxxxxxxx> wrote:
Is there a way to save the sound files pygame.mixer makes? That is, if I
load two sounds, modify them, and combine them into a Numeric array and/or
a Sound object, can I then get that modified data back out as a file?

Kris




--
Andrew Ulysses Baker
"failrate"