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Re: [pygame] MacOS/PyGame/PyOpenGL mouse inversion



Chris Ashurst wrote:

I think on all systems (and if you're used to getting mouse x/y coordinates
via the SDL side of pygame) the mouse is "flipped" when you use OpenGL.


No, it's a known (and resolved in later versions) bug in SDL. Workaround locally by flipping Y or use a later version.

Alex.