@John No, there isn't any.
Regards
I didn't now there where any pixel perfect collision code in pygame?
/John
ons 2007-01-31 klockan 15:13 +0530 skrev V. Karthik Kumar:
Sure, John!
We could also submit this patch to pygame, thereby making the basic collision system faster. What say we make a patch?
Regards, Karthik
John Eriksson wrote:
You are right! Your algorithm is actually a bit faster :-D At first it seems you've added some extra loops but when looking closer I saw that you're code check edges first instead of roaming thourgh the pixels top to bottom.
Well done!
I would like to include your algorithm in the PixelPerfect example if its ok with you?
Best Regards
/John