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Re: [pygame] help: how to make a mac osx installer?



sorry.  What we probably need to do is just make pygame work with
pyobjc 2.x or 1.4x

Which has probably been done already by Noah and the mac ports?


On Jan 25, 2008 8:31 AM, René Dudfield <renesd@xxxxxxxxx> wrote:
> Maybe we could release a couple of different versions.
>
> That seems to be the easiest way forward.  But it'd be nicer for users
> if there were less files to have to choose from to download.
>
> As far as I know pyobc 2.x doesn't work on 10.x,  So we'd have to
> include both pyobc 2.x and 1.4.x for the python from python.org.
>
> I'll see how easy it will be to include both pyobjc 1.4x and 2.x...
>
> cu.
>
>
>
>
>
> On Jan 24, 2008 7:22 PM, Brian Fisher <brian@xxxxxxxxxxxxxxxxxxx> wrote:
> > It doesn't seem to want to install on the leopard 2.5.1 python - I get
> > the error:
> > "You cannot install pygame 1.8.0rc3 on this volume. pygame requires
> > System Python 2.5 to install."
> >
> > I expect there is probably a way to make the installer accept either
> > 2.5.1 python, I think the pyglet people may have had to deal with that
> > (having the installer accept both the leopard python and a user
> > installed 2.5.1) before?
> >
> > Another approach would be building the pygame installer with the OS
> > python on Leopard - I haven't tried that yet.
> >
> > ---
> >
> > also, I decided to try installing 2.5.1 from python.org, and it
> > installs fine into that one, however a simple test raises an exception
> > "ImportError: PyObjC 1.2 or later is required to use pygame on Mac OS
> > X" on import pygame. Others have said on the list that PyObjC 1.2
> > won't work on Leopard, but I think PyObjC 2.0 can be built/installed
> > from source here: http://svn.red-bean.com/pyobjc/trunk. So it seems
> > manageable to run on a user installed 2.5.1 on leopard, but would need
> > more work to be streamlined.
> >
> > So what would other Leopard users want from a pygame install? I think
> > I'd personally like to use the Leopard python for simplicity in that
> > it's a fixed target, but I imagine some people would perfer not to
> > mess with OS components?
> >
> >
> >
> > On Jan 23, 2008 10:24 PM, René Dudfield <renesd@xxxxxxxxx> wrote:
> > >
> > > Can you please try this (UNTESTED!!!) file?
> > >
> > >  http://rene.f0o.com/~rene/stuff/pygame-1.8.0rc3-py2.5-macosx10.4.mpkg.zip
> > >
> > >
> > >
> > >
> > > On Jan 24, 2008 4:57 PM, Brian Fisher <brian@xxxxxxxxxxxxxxxxxxx> wrote:
> > >
> > >
> > > > When running the installer I get this:
> > > > "You cannot install pygame 1.8.0rc3 on this volume. pygame requires
> > > > /Applications/Autodesk/maya2008/Maya.app/Contents/Frameworks Python
> > > > 2.5 to install."
> > > >
> > > > The maya part of things is rather unexpected. Also is this supposed to
> > > > work on the leopard system python? How did you install the python you
> > > > built the installer with?
> > > >
> > > >
> > > >
> > > >
> > > > On Jan 23, 2008 7:52 PM, René Dudfield < renesd@xxxxxxxxx> wrote:
> > > > >
> > > > > I forgot to install bdist_mpkg before running setup.py bdist_mpkg
> > > > >
> > > > > Install this:
> > > > > http://pypi.python.org/pypi/bdist_mpkg/
> > > > >
> > > > > Then run python setup.py bdist_mpkg
> > > > >
> > > > > Here is the resulting (UNTESTED!!!) file:
> > > > >
> > > http://rene.f0o.com/~rene/stuff/pygame-1.8.0rc3-py2.5-macosx10.4.mpkg.zip
> > > > >
> > > > >
> > > > > cheers,
> > > > >
> > > > >
> > > > >
> > > > >
> > > > >
> > > > > On Jan 24, 2008 1:09 PM, Noah Kantrowitz < kantrn@xxxxxxx> wrote:
> > > > > >
> > > > > >
> > > > > >
> > > > > > René Dudfield wrote:
> > > > > > > hello,
> > > > > > >
> > > > > > > does anyone know how to make a mac osx installer for pygame?
> > > > > > >
> > > > > > > How do you do it?
> > > > > > >
> > > > > > >
> > > > > > Macports should let me do it. I'll poke in the AM.
> > > > > >
> > > > > > --Noah
> > > > > >
> > > > > >
> > > > >
> > > > >
> > > >
> > >
> > >
> >
>