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Re: [pygame] checking mouse button state
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Subject
: Re: [pygame] checking mouse button state
From
: "Jake b" <
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>
Date
: Sun, 11 Jan 2009 01:16:37 -0600
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On Sat, Jan 10, 2009 at 10:45 PM, Sean Berry
<
seaneseor@xxxxxxxxx
>
wrote:
You're putting your 'self.player.fire()' inside the 'for' block that's processing your events.
Oh of course, ty.
--
Jake
References
:
[pygame] checking mouse button state
From:
Jake b
Re: [pygame] checking mouse button state
From:
Sean Berry
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