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Re: [pygame] How the get a font size
Seems to me like this should work:
class SizeFont(pygame.font.Font):
def __init__(self, filename, size):
pygame.font.Font.__init__(self, filename, size)
self.size = size
---
James Paige
On Mon, Jan 12, 2009 at 04:07:11PM -0600, Jake b wrote:
> Create a basic Font() wrapper. When you create the font, save the size.
> On Mon, Jan 12, 2009 at 2:02 AM, Luca <lucafbb@xxxxxxxxx> wrote:
>
> On Sun, Jan 11, 2009 at 10:36 PM, Noah Kantrowitz <noah@xxxxxxxxxxxxxx>
> wrote:
>
> >> As far as I know, there's no way to get the size of the font that
> way.
> >> What I do is name the font names in an intuitive way:
> >> Font12 = pygame.font.Font("....", 12)
> >> Font18 = pygame.font.Font("....", 18)
> >> Font36 = pygame.font.Font("....", 36)
>
> Thanks all, but in this way is impossible to get the size on an unknow
> font? I'm making a library for developer that need to know what is the
> font size that the developer can have choosen...
>
> --
> -- luca
>
> --
> Jake