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[pygame] Peculiarities of pygame.surfarray.blit_array
Hi,
I've been looking at bug 24 at http://pygame.motherhamster.org/bugzilla
regarding blit_array and I found something unusual. When blitting to a
32 bit SRCALPHA surface the alpha is set 0. This contradicts the
convention of a default alpha of 255. So what do I do? I can leave it
that way for both Numeric and NumPy arrays, change it for NumPy only or
change it for both array types. I'm inclined to change it for NumPy
only. Is there any reason alpha should be zero?
Lenard
--
Lenard Lindstrom
<len-l@xxxxxxxxx>