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Re: [pygame] Pointer module



Just to answer my own question on multiple mice I found this
http://code.google.com/p/pymultimouse/

Which seems to work in some quick testing

2009/1/22 Stuart Axon <stu.axon+pygame@xxxxxxxxx>:
> Are we still waiting on SDL for support for multiple mice?
>
> OT:
> I want to try multiple pointing device on windows with python (just
> test with 2 mice and a tablet), any idea if this is feasable ?
>
>
> 2009/1/11 Thiago Chaves <shundread@xxxxxxxxx>:
>> Hi,
>>
>> I decided to improve the UI on my recent project and decided to allow
>> users to use joysticks as pointing devices too. To do that I defined a
>> class that encapsulates both mouse and joystick and gives them an
>> interface (slightly) similar to the mouse module. I figure the pointer
>> classes could still be improved, but I decided to release one early
>> version of it along with an example to get some early feedback on the
>> idea.
>>
>> There's really no advantage on using this over mouse module if you're
>> using only mouse. It'd make sense in situations where you got both
>> joysticks and mouse as pointing devices. (local multiplayer
>> point-and-click games, anyone?)
>>
>> There's an example, which just uses the mouse and as many joysticks as
>> you have as pointing devices. Notice the joystick devices start
>> pointing at (0, 0)
>>
>> Could anyone give this a try and give me some feedback? What is good?
>> What is bad? What is missing? What is unnecessary?
>>
>> Thanks,
>>
>> -Thiago
>>
>