I'm having a problem with pygame.key.get_pressed(). Any ideas? Sample code:
<code>
import pygame
screen = pygame.display.set_mode((100,100))
pygame.init()
def Go():
while True:
keys = pygame.key.get_pressed()
if keys[ pygame.K_SPACE ]:
return
pygame.display.update()
Go()
</code>
Result: Program doesn't react to hitting Space, and won't quit till forced.