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Re: [pygame] Font render is chopped in half.
- To: pygame-users <pygame-users@xxxxxxxx>
- Subject: Re: [pygame] Font render is chopped in half.
- From: Ian Mallett <geometrian@xxxxxxxxx>
- Date: Sun, 9 Jan 2011 22:08:30 -0700
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- Delivery-date: Mon, 10 Jan 2011 00:09:02 -0500
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Hi,
I can reproduce the problem, but do not know what causes it. It appears to be a problem with this particular font and how PyGame interacts with it, as classic fonts work fine. Minor note: your code requires "import sys".
Ian