I am wondering if anyone can help me. I am trying to get this font rendered
but it seems to be only rendering half of what it should be. I have tested the
font in Pyglet and it renders fine in that, just not in Pygame. Anything I am
missing? Any help would be appreciated.
Here is the code and attached is the font.
import pygame
pygame.init()
screen = pygame.display.set_mode((256, 256))
screen.fill((159, 182, 205))
font = pygame.font.Font('PowerClear.ttf', 17)
surf = font.render('Why is this half written?', True, (255,255, 255), (159,
182, 205))
screen.blit(surf, surf.get_rect())
pygame.display.update()
while True:
for event in pygame.event.get():
if event.type == pygame.QUIT:
sys.exit() |
Attachment:
PowerClear.ttf
Description: Binary data