| 
 I am wondering if anyone can help me. I am trying to get this font rendered 
but it seems to be only rendering half of what it should be. I have tested the 
font in Pyglet and it renders fine in that, just not in Pygame. Anything I am 
missing? Any help would be appreciated. 
Here is the code and attached is the font. 
import pygame 
pygame.init() 
screen = pygame.display.set_mode((256, 256)) 
screen.fill((159, 182, 205)) 
font = pygame.font.Font('PowerClear.ttf', 17) 
surf = font.render('Why is this half written?', True, (255,255, 255), (159, 
182, 205)) 
screen.blit(surf, surf.get_rect()) 
pygame.display.update() 
while True: 
   for event in pygame.event.get(): 
      if event.type == pygame.QUIT: 
         
sys.exit()  | 
Attachment:
PowerClear.ttf
Description: Binary data