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Re: [pygame] cx_Freeze and non-BMP images: my possible solution



Hi,

Rastagong <rayman3640@xxxxxxxxx>:
>
> I have been struggling for a while with cx_Freeze to have my Windows
> executables handle PNG images, and more generally non-BMP images.
> [...]
> Does it work for you too?

I have been using Python 3.1, Pygame 1.9.1 and cx_Freeze 4.2.2 on
Win2k for a while now, and I have never had any issues with non-BMP
images. My game engine uses PNG images extensively, and everything
works out of the box here.

Kind regards,
        Florian