Hello,
I think it's best to install the python 3.6 with homebrew. Then use
pip to install pygame.
People often recommended to NOT use the python that comes with OSX, as
that is for system tools. So it's best to avoid installing things
there. Also you need special permissions.
This 'works for me' on my 10.11.6 macbook, and for a lot of others.
best regards,
On Tue, Jan 31, 2017 at 5:57 AM, Irv Kalb <Irv@xxxxxxxxxxxxxx
<mailto:Irv@xxxxxxxxxxxxxx>> wrote:
At one of the school where I teach, the IT department is
responsible for configuring all the student and teacher
computers. They are the only ones who have the system passwords.
One of my classrooms is a Mac classroom - the teacher's computer
and all the student computers are Macs (my other classroom is all
Windows). I did a quick check today and found that PyGame is not
install on the Macs (it is install on the Windows systems). I
want to contact the IT department and ask them to install PyGame
on all the Macs. However, I'm not sure what the proper
installation is.
All the Macs are running OS X 10.11 El Capitan, and have Python
2.7.(something) installed. Since I cannot install anything on
these systems, I need to give clear instructions to the IT
department. I have installed PyGame on Macs with OS X 10.9 (where
I needed to install 32 bit Python), and recently on a Mac with OS
X 10.12.
Can someone tell me what is the proper procedure for installing
PyGame onto Macs with OS X 10.11? (I'm hoping that it is as
simple as downloading from the PyGame download page and running
the installer - PyGame 1.9.1 would work fine for these students.)
Thanks in advance,
Irv