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Re: [pygame] Numeric optimization advice
> Does it look like there is any more superfluous
> array coping going on? I
> think I've got it down to one explicit copy per
> iteration, but I don't
> have the experience to spot these things readily.
>
Could you get rid of that array copy?
What I mean is get rid of the memory allocation, and
just copy the data.
Is
neighbours *= 0
neighbours += weightmap
faster?
Or is there some other way to copy the data, without
doing a new memory allocation?
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