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[pygame] 48hour games competition
From
: Pete Shinners <shredwheat@attbi.com>
[pygame] layered surfaces
From
: Karl Boehnker <boehnkerk@msx.umsl.edu>
[pygame] subclassing rect
From
: Antti Kaihola <akaihola@ambitone.com>
Re: [pygame] subclassing rect
From
: Roger Dingledine <arma@mit.edu>
Re: [pygame] subclassing rect
From
: Pete Shinners <shredwheat@attbi.com>
Re: [pygame] Getting Festival to play nice with Pygame?
From
: "Bryan K. Ogawa" <bko@idiom.com>
Re: [pygame] layered surfaces
From
: Pete Shinners <pete@visionart.com>
Re: [pygame] subclassing rect
From
: Marc Schefer <codexus@codexus.com>
Re: [pygame] subclassing rect
From
: Pete Shinners <shredwheat@attbi.com>
[pygame] new pyDDR (0.5.4)
From
: theGREENzebra <tgz@orotech.net>
RE: [pygame] new pyDDR (0.5.4)
From
: Christian Perfect <cp@byline.co.uk>
[pygame] garbage collector?
From
: "Michael Benfield" <mike@duckbrain.com>
Re: [pygame] garbage collector?
From
: Michael Hudson <mwh@python.net>
[pygame] Mac OS X?
From
: Michael Hudson <mwh@python.net>
Re: [pygame] garbage collector?
From
: "Michael Benfield" <mike@duckbrain.com>
Re: [pygame] subclassing rect
From
: Marc Schefer <codexus@codexus.com>
Re: [pygame] Mac OS X?
From
: Andrew Straw <andrew.straw@adelaide.edu.au>
Re: [pygame] Mac OS X?
From
: Michael Hudson <mwh@python.net>
Re: [pygame] Mac OS X?
From
: Andrew Straw <andrew.straw@adelaide.edu.au>
Re: [pygame] Mac OS X?
From
: Michael Hudson <mwh@python.net>
Re: [pygame] Mac OS X?
From
: Andrew Straw <andrew.straw@adelaide.edu.au>
[pygame] Re: Mac OSX (FWD)
From
: Pete Shinners <pete@visionart.com>
Re: [pygame] Mac OS X?
From
: Michael Hudson <mwh@python.net>
Re: [pygame] Mac OS X?
From
: Michael Hudson <mwh@python.net>
Re: [pygame] Mac OS X?
From
: Bob Ippolito <bob@threeoh.com>
[pygame] openEEG prototype in pygame
From
: Michal Wallace <sabren@manifestation.com>
Re: [pygame] Mac OS X?
From
: Michael Hudson <mwh@python.net>
Re: [pygame] Mac OS X?
From
: Bob Ippolito <bob@threeoh.com>
[pygame] interaction with Tkinter
From
: Andrew Straw <andrew.straw@adelaide.edu.au>
Re: [pygame] interaction with Tkinter
From
: Pete Shinners <shredwheat@attbi.com>
Re: [pygame] interaction with Tkinter
From
: Marc Schefer <codexus@codexus.com>
Re: [pygame] Mac OS X?
From
: Michael Hudson <mwh@python.net>
[pygame] event object
From
: Joel Wickard <jwickard@litriusgroup.com>
Re: [pygame] event object
From
: Joel Wickard <jwickard@litriusgroup.com>
Re: [pygame] event object
From
: Michael Hudson <mwh@python.net>
Re: [pygame] event object
From
: Joel Wickard <jwickard@litriusgroup.com>
Re: [pygame] event object
From
: Michael Hudson <mwh@python.net>
Re: [pygame] event object
From
: Joel Wickard <jwickard@litriusgroup.com>
Re: [pygame] event object
From
: Michael Hudson <mwh@python.net>
Re: [pygame] event object
From
: Joel Wickard <jwickard@litriusgroup.com>
Re: [pygame] event object
From
: Pete Shinners <shredwheat@attbi.com>
Re: [pygame] event object
From
: Pete Shinners <shredwheat@attbi.com>
Re: [pygame] event object
From
: Joel Wickard <jwickard@litriusgroup.com>
[pygame] Fwd: Multiple Music Files
From
: Pete Shinners <pete@visionart.com>
Re: [pygame] Fwd: Multiple Music Files
From
: Pete Shinners <pete@visionart.com>
Re: [pygame] Fwd: Multiple Music Files
From
: theGREENzebra <tgz@orotech.net>
RE: [pygame] Fwd: Multiple Music Files
From
: "vimakefile" <vimakefile@yahoo.com>
[pygame] Numeric optimization advice
From
: John Eikenberry <jae@zhar.net>
Re: [pygame] Numeric optimization advice
From
: Pete Shinners <shredwheat@attbi.com>
Re: [pygame] event object
From
: Michael Hudson <mwh@python.net>
Re: [pygame] Numeric optimization advice
From
: John Eikenberry <jae@zhar.net>
[pygame] Quick note about the pcr
From
: David Clark <da_clark@shaw.ca>
[pygame] OpenGL AND Pygmae Sprites on the same display???
From
: "adeptus" <adeptus@earthlink.net>
Re: [pygame] Quick note about the pcr
From
: Niki Spahiev <niki@vintech.bg>
Re: [pygame] OpenGL AND Pygmae Sprites on the same display???
From
: Andrew Straw <andrew.straw@adelaide.edu.au>
Re: [pygame] Quick note about the pcr
From
: Christopher Armstrong <carmstro@twistedmatrix.com>
Re: [pygame] OpenGL AND Pygmae Sprites on the same display???
From
: "adeptus" <adeptus@earthlink.net>
[pygame] Excellent Python Gaming Article
From
: Pete Shinners <pete@visionart.com>
Re: [pygame] Excellent Python Gaming Article
From
: Danny van Bruggen <danny@froukepc.dhs.org>
Re: [pygame] Excellent Python Gaming Article
From
: Magnus Lie Hetland <magnus@hetland.org>
[pygame] sound stuff for ludumdare
From
: Rene Dudfield <illumen@yahoo.com>
Re: [pygame] sound stuff for ludumdare
From
: Rene Dudfield <illumen@yahoo.com>
Re: [pygame] sound stuff for ludumdare
From
: Pete Shinners <pete@visionart.com>
Re: [pygame] sound stuff for ludumdare
From
: Rene Dudfield <illumen@yahoo.com>
Re: [pygame] Numeric optimization advice
From
: John Eikenberry <jae@zhar.net>
Re: [pygame] Numeric optimization advice
From
: Rene Dudfield <illumen@yahoo.com>
Re: [pygame] Excellent Python Gaming Article
From
: Danny van Bruggen <danny@froukepc.dhs.org>
Re: [pygame] Excellent Python Gaming Article
From
: Magnus Lie Hetland <magnus@hetland.org>
Re: [pygame] Excellent Python Gaming Article
From
: Danny van Bruggen <danny@froukepc.dhs.org>
Re: [pygame] Excellent Python Gaming Article
From
: Magnus Lie Hetland <magnus@hetland.org>
Re: [pygame] Excellent Python Gaming Article
From
: Magnus Lie Hetland <magnus@hetland.org>
Re: [pygame] Numeric optimization advice
From
: John Eikenberry <jae@zhar.net>
[pygame] Background and collision detection in Lunar Lander game
From
: "Michael Bauers" <me@michaelbauers.com>
Re: [pygame] Background and collision detection in Lunar Lander game
From
: Guillaume Proux <gproux@acesoliton.com>
Re: [pygame] Background and collision detection in Lunar Lander game
From
: David Clark <da_clark@shaw.ca>
Re: [pygame] Background and collision detection in Lunar Lander game
From
: Leonardo Santagada <retype@terra.com.br>
Re: [pygame] Background and collision detection in Lunar Lander game
From
: Pete Shinners <shredwheat@attbi.com>
[pygame] 48-hour competition
From
: Pete Shinners <pete@visionart.com>
Re: [pygame] Excellent Python Gaming Article
From
: Danny van Bruggen <danny@froukepc.dhs.org>
[pygame] A bug and a snag in CD.play()
From
: Ole Martin Bjoerndalen <olemb@stud.cs.uit.no>
[pygame] How I solved the Lunar lander surface collision
From
: "Michael Bauers" <me@michaelbauers.com>
[pygame] Crashing Problems
From
: "Joel Ricker" <joel@prettyhipprogramming.com>
Re: [pygame] Crashing Problems
From
: Pete Shinners <pete@visionart.com>
Re: [pygame] Crashing Problems
From
: "Joel Ricker" <joel@prettyhipprogramming.com>
Re: [pygame] Excellent Python Gaming Article
From
: Magnus Lie Hetland <magnus@hetland.org>
Re: [pygame] Background and collision detection in Lunar Lander game
From
: Leonardo Santagada <retype@terra.com.br>
Re: [pygame] Crashing Problems
From
: "Joel Ricker" <joel@prettyhipprogramming.com>
Re: [pygame] Crashing Problems
From
: Rene Dudfield <illumen@yahoo.com>
Re: [pygame] 48-hour competition
From
: Rene Dudfield <illumen@yahoo.com>
Re: [pygame] Crashing Problems
From
: "Joel Ricker" <joel@prettyhipprogramming.com>
[pygame] PyUI problem
From
: tomten <tomten@algonet.se>
Re: [pygame] Background and collision detection in Lunar Lander game
From
: Pete Shinners <pete@visionart.com>
RE: [pygame] 48-hour competition
From
: "Ken Seehof" <kseehof@neuralintegrator.com>
Re: [pygame] PyUI problem
From
: Leonardo Santagada <retype@terra.com.br>
Re: [pygame] PyUI problem
From
: John Eikenberry <jae@zhar.net>
[pygame] GD Zine mentioned on pygame.org
From
: Jonathan Atkinson <jonathan_atkinson@yahoo.com>
Re: [pygame] PyUI problem
From
: Leonardo Santagada <retype@terra.com.br>
Re: [pygame] How I solved the Lunar lander surface collision
From
: Leonardo Santagada <retype@terra.com.br>
[pygame] Pyrockets
From
: Leonardo Santagada <retype@terra.com.br>
Re: [pygame] GD Zine mentioned on pygame.org
From
: Leonardo Santagada <retype@terra.com.br>
Re: [pygame] GD Zine mentioned on pygame.org
From
: Pete Shinners <shredwheat@attbi.com>
Re: [pygame] Pyrockets
From
: Pete Shinners <shredwheat@attbi.com>
Re: [pygame] Pyrockets
From
: shang@cc.jyu.fi
[pygame] renderupdates + groupcollide question
From
: "Boehnker, Karl Wilhelm" <BoehnkerK@msx.umsl.edu>
[pygame] mirror for twitch?
From
: "alex" <alex@quad.com.ar>
Re: [pygame] mirror for twitch?
From
: David Clark <da_clark@shaw.ca>
Re: [pygame] mirror for twitch?
From
: Rene Dudfield <illumen@yahoo.com>
Re: [pygame] mirror for twitch?
From
: "alex" <alex@quad.com.ar>
[pygame] PyRockets update
From
: Sami Hangaslammi <shang@cc.jyu.fi>
Re: [pygame] PyRockets update
From
: tomten <tomten@algonet.se>
Re: [pygame] PyRockets update
From
: Leonardo Santagada <retype@terra.com.br>
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