[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [pygame] Mac OS X?



Andrew Straw <andrew.straw@adelaide.edu.au> writes:

> > Well, I've compiled pygame more or less by hand (against fink's SDL
> > and fink's python) but it crashes spectacularly whenever I try to do
> > anything with it...  how do you invoke pygame?
> 
> Wow, you're not even getting to the message that says "WARNING!  Running 
> pygame apps from any method other than through python.app (aka through 
> the finder or launchservices) is UNSUPPORTED!" ?

Oh yeah, I get that.

> I guess that is a pretty spectacular crash.  Try double clicking the
> icon or typing "open mycoolgame.py".  That should invoke Python.app
> (if it exists).

So I guess me typing "-bundle_loader /sw/bin/python" didn't help then?
Should that be "-bundle_loader /Applications/Python.app/.../python"?
If Python.app dies with an exception, do you find out?

>  If you still have problems, I'd give up on the fink
> distro until you know you've got it working otherwise.

I'm not sure it's making any difference.

> > Do you need Tkinter?  I'm really behind here.
> 
> I don't think it sneaks into the dependencies of pygame anywhere.  But I 
> use it, so I have to have it.

OK.

still-trying-ly y'rs
M.
____________________________________
pygame mailing list
pygame-users@seul.org
http://pygame.seul.org