The surface was a 24 color bitmap, but was
basically all black except for a line of pixels representing the
terrain.
I wrote a program in C to read the BMP and dump out
a list of terrain heights. I simply read that on input and used that for
collision.
I appreciate all the advice.
The ZIPed source and data files are
at:
I am debating between leaving it as a demo type
project and cleaning up the class communication, or trying to make it into a
game someone would enjoy playing.
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