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[pygame] Fwd: Multiple Music Files



-------- Original Message --------
From: Tim Lesher <tim@lesher.ws>
Date: Tue,  9 Jul 2002 13:46:47 -0400 (EDT)
Subject: Multiple music files


I'm playing around with porting an existing game to PyGame.  The 
existing game has music in a largish number of individual MIDI 
files, which get played contiguously.  In the existing game, the 
next MIDI file is preloaded before the current one is finished, so 
there is no latency between one ending and the next beginning; 
however, it doesn't seem to work that way in PyGame.

Looking at the SDL mixer docs, it doesn't seem to be a restriction 
there, since music gets loaded into its own "handle".  Is there a 
reason that PyGame couldn't support this?

Thanks.

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