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Re: [pygame] Problem with get_rect()



On, Tue Jul 19, 2005, Sami Hangaslammi wrote:

> On 7/19/05, Ari Cheslow <iamchillin@xxxxxxxxx> wrote:
> > I've been working on a game of mine called Runtling and I've ran into
> > a little problem with pygame.Surface.get_rect()  It says in the pygame
> > documentation that get_rect takes keyword arguments.  However I've ran
> > into error saying that it doesn't
> 
> Yep, seems like to documentation is out of sync with the 1.7 release.
> Maybe the current CVS version has the keyword arguments? Anyway, you
> only need two extra lines to do it without the keyword arguments, just
> replace

The documentation does not seem to be out of sync, but instead Ari
seemed to refer to something wrong. To citate from
pygame.Surface.get_rect.__doc__ (from the currently 'official' stable
1.6 release) and the documentation at pygame.org:

"""
Surface.get_rect() -> rect
get a rectangle covering the entire surface

Returns a new rectangle covering the entire surface.
This rectangle will always start at 0, 0 with a width.
and height the same size as the image.
"""

I wonder, where you both got your information from.

Regards
Marcus

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