[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]

Re: [pygame] pygame webplugin



machinimist@xxxxxxxxx wrote:
hi,
with google i came across various hints that people work on a pygame webplugin. what did happen to these projects?
i think having a python alternative to flash and java applets would be awesome! :)
what are the difficulties involved in doing such a webplugin? i guess if it were easy it already would have been done?
The biggest problem I see is security.
What keeps the web programmer from doing an os.popen("FORMAT C:/") or whatever?
you have to go through every function and make sure it's not a security risk, and if it is, eliminate it.
Whitelisting would be the answer here I think, blacklisting would take too long.
But yeah, being able to do animations in python would roxxor.