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Re: [pygame] Possible bug in surfarray.colorkey_array



On 14 Jul 2006 at 13:26, Ethan Glasser-Camp wrote:

> Hi,
> 
> If you try to get the colorkey array of a surface using
> surfarray.colorkey_array, the surface becomes permanently locked, even
> though the docs say that the function only temporarily locks the
> surface. Deleting the array doesn't unlock the surface.
> 
> I think this might stem from the duplicate call to PySurface_Lock in
> surfarray.c.
> 
> Ethan
> 
> 
Yeah, I notice this problem too. I just called unlock twice on the 
surface.

Lenard Lindstrom
<len-l@xxxxxxxxx>