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Re: [pygame] Use of PyScheme for game projects



> Ability to define new structures

This is in reference to control structures like switches, innit?

> However that because there is no input or output neither "read" and "write" are implemented.

But, obviously, you supply some way to pass data in or out.  What is the distinction?

> Not available: for-each

This puzzles me, as Python's own "for x in y" is a good example of a for-each.

Thanks,

Andrew Baker