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[pygame] wxPython



I had the opportunity to look at wxPython in depth these last few days. I was impressed! I like how easy they are to program and use, and their stability. Their 'large demo' of all the controls was impressive - it only crashed once.

When I went to use it, however, I saw several reasons that I couldn't use it for my game - no translucency on the controls, no text on graphics, no special effects, slow bitmap display speed, flickering when handling large graphics, no special 'styles' to apply to change their appearance

Man, I wish wxPython was more geared towards graphic apps. It would save me a lot of time to use pre-built controls.

I can see that even if we all got together and rowed in the same direction (which is unlikely), it would be a while before we got as many controls done as wxPython. It kinda takes the desire to create 'yet another control' right outta ya to see something so finished and elaborate. But it's still lacking.

Hey, offshoring has been the bane of this profession for the last few years. Maybe we should put it to good use and pay some poor guy in a foreign land $100 to recreate it in Pygame, what do you think? :-P

--Kamilche