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Re: [pygame] Particle Effects



Giuliano Vilela wrote:

I read the part about the additive blending. Interesting idea, the sum of all the values of colors in the region would indeed converge to white sometimes... Guess I'll have to use the surfarray module.

You might want to look at Ping Ball (http://www.pingball.com/) for some inspiration re particle effects. I can get you the C++ code if you like!

Does PyGame 1.8 support additive blending? Hope so, its a bit of a glaring omission IMHO.

Will