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Re: [pygame] Particle Effects



On 7/16/07, kschnee@xxxxxxxxxx <kschnee@xxxxxxxxxx> wrote:
> "Giuliano Vilela" <giulianoxt@xxxxxxxxx> wrote:
>> - Blur: How can I make a particle like, leave a trail or so? Not a big
>> trail, something that makes it look like it's blurring the background.

Another way to leave a trail would be to keep track of a sprite's last
several positions, and blit translucent versions of it to those places. In
the old game "Zone 66," the trail was colored to create a shadowy or other
effect.

I did that in my release "Ping Pang Pong".  (Though my method was rather unrefined).