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Re: [pygame] Transparency



I tried that too. 

On 7/23/07, James Paige <Bob@xxxxxxxxxxxxxxxxxxx> wrote:
If you are on Windows, 7zip ( http://7-zip.org/ ) can open .tar.bz2
files (and everything else under the sun too)

---
James Paige

On Mon, Jul 23, 2007 at 08:25:19AM -0700, Ian Mallett wrote:
>    wxPython's documentation is only available in .tar.bz2 format.  I can't
>    get bzip2 to work.  Can someone decompress it for me and send it to me as
>    a .zip file?  Thanks,
>    Ian
>
>    On 7/23/07, Brian Fisher <brian@xxxxxxxxxxxxxxxxxxx> wrote:
>
>      I may not be understanding you right - but it sounds like you want to
>      have a pygame window that lets other windows on the desktop show
>      through...
>
>      If that is what you are after, then you will not be able to achieve
>      that with pygame. SDL has no features at all for either custom shaped
>      windows or window transparency (which are the two OS level
>      technologies I know of that can let you achieve what it sounds like
>      you are asking about)
>
>      wxPython is the only thing I know of that has that kind of thing as a
>      feature (if you are interested, check out the "ShapedWindow" sample in
>      the miscellaneous section of the wxPython demo)
>
>      On 7/22/07, Ian Mallett < geometrian@xxxxxxxxx> wrote:
>      > Hi,
>      > I'm trying to make a program where at any time there are three oddly
>      shaped
>      > bars on the screen.  I do not want them to appear to be in a
>      window.  My
>      > problem is that, setting the flags argument in pygame.display.set_mode
>      () to
>      > NOFRAME, the surface must then be filled ( surface.fill() ).  I don't
>      want
>      > to cover up my transparentness though...
>      > Ian
>      >