On Wed, Jul 2, 2008 at 10:48 PM, Chris <
c4@xxxxxxxxxxxxxxxxxxxxxx> wrote:
um... thanks but we're talking about licensing pygame projects, not the python codebase.
techtonik wrote:
On Mon, Jun 30, 2008 at 7:58 AM, James Paige <Bob@xxxxxxxxxxxxxxxxxxx>
wrote:
I notice LGPL is used on a lot of pygame projects. Is that because
pygame itself uses LGPL? It makes sense for pygame to use LGPL because
it's a huge, widely used library but it's not apparent as to why the
game projects themselves to use LGPL.
Yes, the fact that pygame, and python are both LGPL is a main reason why
many pygame games are LGPL.
Python is not LGPL - read http://www.python.org/psf/license/
In general - it is BSD-like in the way that you may use source or binaries
in any way you want and don't have to disclose your modifications, but you
should preserve the copyrights.
--anatoly t.