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Re: [pygame] PyGame and Pango question.



On, Wed Jul 23, 2008, Troeger, Thomas (ext) wrote:

[...]
 
> Additionally, I feel that rendering and copying 2 times (if I understand
> it right) isn't going to be extremely fast, where speed seems to be a
> big advantage with pygame. So is there going to be native pango (or
> comparable) text rendering for pygame on the roadmap? If not, can you
> give me some hints to which python libraries/modules I have to install?
> I've not used cairo or gtk very much yet, and only with C++.

Yes it is. I'm working on it, but do not expect it to be available with
the next 3 months.

Regards
Marcus

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