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[pygame] No pygame.mixer.Sound.get_current()?



There is no function in pygame.mixer.Sound to return the current
position in the track. A get_length() function is available, so I
would assume that a get_current() position would be a simple addition.

Of course, I could be wrong. I looked at the code to see about adding
it, but in a few minutes of looking, was unable to easily find a
position marker.

Tyler Distad