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Re: [pygame] Perlin Noise Function



I'm not sure Perlin Noise would belong in the base pygame package. Though useful in some cases, it's not a critical/elementary function for game development. It might be a better idea to offer the functionality as an auxiliary library, or perhaps bundle it together with other procedural generation tools.

On Wed, Jul 30, 2008 at 10:48 AM, DR0ID <dr0id@xxxxxxxxxx> wrote:
Hi

I think Perlin noise exist already for python, unless you really want to do it by yourself.

Here is one I know of: http://code.google.com/p/caseman/downloads/list

There are porbably more implementations out there.

~DR0ID


Knapp schrieb:
I have been thinking about writing a function do to Perlin Noise. Is there any interest in pygame having this?

http://www.cs.cmu.edu/~mzucker/code/perlin-noise-math-faq.html <http://www.cs.cmu.edu/%7Emzucker/code/perlin-noise-math-faq.html>
http://mrl.nyu.edu/~perlin/noise/ <http://mrl.nyu.edu/%7Eperlin/noise/>