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Re: [pygame] AI Module (was: Perlin Noise Function)



> a function to find what is close to something (This is very doable)

def close(something, other_things, distance):
    r = something.rect.inflate(distance, distance)
    return filter(lambda x: something.colliderect(x.rect), other_things)

There you go, that's the first one. ;-)
There is some talk on the list of integrating networking already, so
this is a good candidate for future inclusion.