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Re: [pygame] AI Module (was: Perlin Noise Function)
> a function to find what is close to something (This is very doable)
def close(something, other_things, distance):
r = something.rect.inflate(distance, distance)
return filter(lambda x: something.colliderect(x.rect), other_things)
There you go, that's the first one. ;-)
There is some talk on the list of integrating networking already, so
this is a good candidate for future inclusion.