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Re: [pygame] strange compile error with cocoa



hi again,

I get this error when trying to compile after a git pull.

building 'pygame._camera' extension
gcc -fno-strict-aliasing -Wno-long-double -no-cpp-precomp
-mno-fused-madd -fno-common -dynamic -DNDEBUG -g -Os -Wall
-Wstrict-prototypes -DMACOSX -I/usr/include/ffi -DENABLE_DTRACE -arch
i386 -arch ppc -pipe -Ddarwin
-I/Library/Frameworks/SDL.framework/Versions/Current/Headers
-I/System/Library/Frameworks/Python.framework/Versions/2.5/include/python2.5
-c src/_camera.c -o build/temp.macosx-10.5-i386-2.5/src/_camera.o -C-W
-C-Wall
In file included from
/System/Library/Frameworks/Foundation.framework/Headers/Foundation.h:12,
                 from
/System/Library/Frameworks/Cocoa.framework/Headers/Cocoa.h:12,
                 from src/camera.h:49,
                 from src/_camera.c:36:
/System/Library/Frameworks/Foundation.framework/Headers/NSObjCRuntime.h:124:
error: stray ‘@’ in program
...
etc


ps.  for others to download it and try it out:
    git clone git://github.com/ab3/pygame-mirror.git


cheers,

On Tue, Jul 14, 2009 at 9:00 AM, René Dudfield<renesd@xxxxxxxxx> wrote:
> On Tue, Jul 14, 2009 at 8:58 AM, el lauwer<el.lauwer@xxxxxxxxx> wrote:
>> Ok, good news, with the current version of the camera module, I am able to
>> grab a frame from the camera, copy it to the SDL_Surface and display this
>> image in the display.
>
> awesome. nice work!
>