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Re: Pygame for the Lion(pre). Re: [pygame] static linking SDL, SDL_image, SDL_mixer etc on OS X



Hi,

fullscreen works fine for me on Lion with this version.  I'm using an updated SDL which has been modified to work on Lion though.  It's the latest hg branch of SDL-1.2.

cheers,

On Sat, Jul 30, 2011 at 7:06 PM, Brian Fisher <brian@xxxxxxxxxxxxxxxxxxx> wrote:
I had heard that SDL's fullscreen crashes on Lion, have you experienced that problem with pygame on your lion machine? Did you do some kind of workaround for that?


On Sat, Jul 30, 2011 at 10:36 AM, René Dudfield <renesd@xxxxxxxxx> wrote:
Hi,

here's a test for pygame on Lion with the apple supplied python2.7.

http://rene.f0o.com/~rene/stuff/pygame-1.9.2pre-py2.7-macosx10.7.mpkg.zip

I don't think it'll work on anything but Lion and Snow Leopard (10.6 and 10.7). 

I don't have a 10.5 machine to test with at the moment, so if anyone can confirm that it doesn't work that'd be swell.

cheers,


On Sat, Jul 30, 2011 at 7:44 AM, René Dudfield <renesd@xxxxxxxxx> wrote:
Instead, I could try and put the SDL*.framework into the site-packages/pygame folder.  That would give the same benefits of making the install easier I think.  It would mean, not requiring root access to install pygame.

cu.