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Re: [pygame] This program breaks on my Linux
The same has been happening to me since an update of Ubuntu and I think it's a problem with pulseaudio.
Since this started, very occasionally I get errors involving asserts in pulseaudio's main loop, and I've googled up a couple of posts about those errors, which suggest that pygame is doing something unorthodox with the threading that throws it off.
I haven't tried the solutions proposed for previous problems with pygame and pulseaudio yet.
Hasvers
----- Mail original -----
De: "B W" <stabbingfinger@xxxxxxxxx>
Ã: "N:" <pygame-users@xxxxxxxx>
EnvoyÃ: Mercredi 16 Juillet 2014 18:10:41
Objet: Re: [pygame] This program breaks on my Linux
Argh! pygame.mixer.quit() is hanging.
('keydown', 'escape')
Exit progress: begin
Exit progress: pygame.display.get_init()
Exit progress: pygame.display.get_surface()
Exit progress: screen.unlock()
Exit progress: pygame.display.set_mode((16, 64))
Exit progress: pygame.display.flip()
Exit progress: pygame.display.quit()
Exit progress: pygame.mixer.quit()
Gumm
On Wed, Jul 16, 2014 at 2:49 PM, Sam Bull < sam.hacking@xxxxxxxx > wrote:
On mer, 2014-07-16 at 14:36 -0700, B W wrote:
> The issue seems to be in the shutdown/cleanup code of pygame.
The program appears to only use the pygame.display module, so if it is
currently crashing in pygame.exit(), then it may be an idea to try
initialising and exiting individual modules, to see if the problem is in
a single module's shutdown.
So, replace pygame.init() with pygame.display.init(), and pygame.quit()
with pygame.display.quit(). If the crash disappears, then start adding
additional module init's and quit's and see if you can narrow the crash
into a single module's quit() function. Other modules include
pygame.mixer and pygame.scrap.