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Re: [pygame] What's next for Pygame project?



I hope I can see Pygame 2 Âbefore I die... And I was under the wrong impression that thing moved pretty fast in the computer world. With computers it does but not with humans.......

On Tue, Jul 14, 2015 at 12:58 PM, Renà Dudfield <renesd@xxxxxxxxx> wrote:
On Sun, Jul 12, 2015 at 2:20 AM, Lenard Lindstrom <len-l@xxxxxxxxx> wrote:
Hi Peter,

On 15-07-10 07:47 PM, Peter Shinners wrote:
I haven't been paying close attention to Pygame, but it doesn't seem controversial to say things have stalled. I haven't gotten much feedback from Rene, but I'd like to give him time to put something together. Some of the main things that may need help are:

* Getting 1.9.2 actually released
Much of the delay is due to logistics. With the loss of the automated build site a few years back there is no simple way to check a commit against all supported operating systems. It also limits user testing.


The various build bot links are collected here:
ÂÂÂ http://www.pygame.org/wiki/Hacking#Links%20to%20individual%20buildbot%20pages

I guess that is still not so easy to check the builds - so I've started a scraper script to collect the results together.


best,



--
Diliup Gabadamudalige

http://www.diliupg.com
http://soft.diliupg.com/

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