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Re: [pygame] Help testing windows builds?



Doing this will update my existing Pygame right? and cause all sorts of weird quirks right? :) :) 

On Sat, Jul 16, 2016 at 11:01 AM, Thomas Kluyver <takowl@xxxxxxxxx> wrote:

If you're on windows, yes, you can try a beta version by running:

pip install --pre pygame

Paul, any chance of getting an sdist uploaded too? Clone the source and run python setup.py sdist. That would let people try it on other platforms too.

Thomas

On 16 Jul 2016 6:17 a.m., "DiliupG" <diliupg@xxxxxxxxx> wrote:

This is so exciting watch. Are we able to download a new version of Pygame now? When? From where?

Diliup Gabadamudalige


On 16 Jul 2016 4:51 a.m., "Paul Vincent Craven" <paul@xxxxxxxxxxxxxxxx> wrote:
Ok, files are uploading. First one of the six is up now. Rest should be in a few minutes.

Paul Vincent Craven

On Fri, Jul 15, 2016 at 3:28 PM, Thomas Kluyver <takowl@xxxxxxxxx> wrote:
Thanks Paul :-)

I've just pushed a commit to set the version number to 1.9.2b1. This is now building on Appveyor:
https://ci.appveyor.com/project/pygame/pygame-temp-m8dun/build/1.0.11

Once that has finished - probably in about 5 minutes - could you download the 6 wheels that produces, make an sdist from the source, and upload the lot with twine? I can assemble the 7 files and email them to you if you prefer.

Thomas

On 15 July 2016 at 21:09, Paul Vincent Craven <paul@xxxxxxxxxxxxxxxx> wrote:
I'm happy to upload new files. Shoot an e-mail to the list when you have a distribution ready.

I'd give access to you Thomas to upload, but I get a second login screen when I try, and it doesn't accept my login when I enter it. So I might have upload permission, but not admin permission?

Paul Vincent Craven

On Fri, Jul 15, 2016 at 2:51 PM, Thomas Kluyver <takowl@xxxxxxxxx> wrote:
It looks like Paul Craven has the upload rights for pygame on testpypi. Paul, would you be willing to upload some fresh files? Or to give me upload access?

Alternatively, we could declare the current state 'beta 1' and upload it as a prerelease on PyPI. That would need René or Paul to do it.

Thomas

On 15 July 2016 at 20:32, Florian Krause <siebenhundertzehn@xxxxxxxxx> wrote:
In the meantime, it would be very helpful to upload the working Windows build to test-PyPi.

On Fri, Jul 15, 2016 at 7:16 PM, Thomas Kluyver <takowl@xxxxxxxxx> wrote:
On 15 July 2016 at 17:43, Florian Krause <siebenhundertzehn@xxxxxxxxx> wrote:
That's great! Is there an eta for when the files will be released at PyPi?

At the moment, the crucial thing that's holding up a release is testing and fixing some issues on Mac. Anyone who might be able to help with that, see:

https://bitbucket.org/pygame/pygame/issues/300/os-x-wheels-dmg-and-zip-builds-with-travis
https://bitbucket.org/pygame/pygame/pull-requests/29/mac-sdl-library-fix/diff

Thanks,
Thomas




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www.fladd.de - Homepage of Florian Krause







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Diliup Gabadamudalige

http://www.diliupg.com
http://soft.diliupg.com/

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