[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]

Re: [Edu-sig] [pygame] learning by contributing to FLOSS (and pygame in specific)



It depends on when/where the group is that wants to do the session :)

I'll send a when/where update when I've found that group.


cheerio,


On Wed, Jul 18, 2018 at 10:05 AM, Nicholas H.Tollervey <ntoll@xxxxxxxxx> wrote:
This is great! A quick question: where / when?

N.

On 18/07/18 08:51, René Dudfield wrote:
> Hello,
>
> I'm looking for a small group of 10-30 people who are interested in
> contributing to the pygame project as part of a class or user group meeting.
>
> Rather than a normal user group meeting or class, it could be:
> "contribute to an open source project".
>
> Be in touch!? Let's do it! :)
>
>
> /*Why?*/ (teaching by helping people contribute to FLOSS projects.)
> Because you don't learn karate from a book.
> Builds social connections and skills.
> Portfolio, and evidence of talent.
> Sort of fun and different compared to a talks night at a user group.
>
> *Why pygame?* (rather than some other project)
> Because I want to do this with my pet project.
> It's sort of fun compared to some topics (better than watching paint dry
> at least).
> Because it's sort of well known project (millions of users).
> ... with almost zero full time or even part time developers (that's why
> it's called pygame zero).
> Because I will help before and during the class(es)/session(s), and have
> resources and issues prepared.
>   /*[*hey! you could totally do this with your own pet projects too!*]*/
>
>
> *How will a gathering work?*
>
> *The goal*: At the end of the gathering, people will have learned how a
> FLOSS project is done, submitted a PR, and have a big thank you posted
> on the website.
>
> A session could run like this:
>
>  1. A short lightning talk can be done on what's happening by someone on
>     how to write a unit test, and what is a github issue (slides can be
>     made available).
>  2. A number of topics will be presented to choose from. These will be
>     'low hanging fruit' issues. Like, "write a test for a draw rectangle
>     functions".
>  3. People will split off into small groups of 2-4 people. Each choosing
>     an issue. Probably beginners and experts will be mixed together.
>  4. Project developers will be available via web chat (Discord) (or in
>     person perhaps if it's where the developers live...).
>  5. results will be pasted into issues, and perhaps even pull requests made.
>  6. At the end one person from each group will show off what they've
>     done and experienced to the group. (several short talks)
>
> [Hrmm... you may be thinking that this sort of sounds exactly like a
> Dojo (shout out to London Python Dojo) or mini conference sprint
> format(shout out to pypy!). Yop.)
>
> If anyone wants to do this with me please be in touch to get this going!
> I will announce when it's happening so people can drop by online too if
> they want.
>
>
>
> cheers,



_______________________________________________
Edu-sig mailing list
Edu-sig@xxxxxxxxxx
https://mail.python.org/mailman/listinfo/edu-sig