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Re: [pygame] Re: Starting the pygame 2 series
- To: pygame-users@xxxxxxxx
- Subject: Re: [pygame] Re: Starting the pygame 2 series
- From: Sam Bull <pygame@xxxxxxxxxxx>
- Date: Tue, 24 Jul 2018 14:03:43 +0100
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- Delivery-date: Tue, 24 Jul 2018 09:11:08 -0400
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One small thing I've been thinking about for a while, is that it would be useful
to stop encouraging developers to use USEREVENT directly, and add a mechanism to
generate custom events. I've finally written up my thoughts here:
https://github.com/pygame/pygame/issues/477
Might be a good thing to have done for Pygame 2, even if it is a relatively
small detail.
> On Thu, Jul 19, 2018 at 12:06 PM, René Dudfield <renesd@xxxxxxxxx> wrote:
> > Hello,
> >
> > with 1.9.4 out, it's time to start the 2.0 series. (right?)
> > https://github.com/pygame/pygame/pull/471
> >
> > Which means something like...
> > keeping everything working as we work...
> > beginning to slowly merge in Lenard's work on the SDL2, and C API clean up
> > branches.
> > finish the work which will allow continuous releases without us manually
> > dealing with 40+ builds. We will need lots of help testing SDL2 stuff.
> > clean things up
> >
> > cheers,
> >
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