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Re: [pygame] pygame-1.1 source available



In article <20010624123019.A10519@flourish.org> you wrote:
> On Sun, Jun 24, 2001 at 11:13:50AM +0100, Aquarius wrote:
>> Does this mean that there will be debs coming as well? Or is that
>> someone else? (Francis? I can't remember -- take no offence, Francis,
>> if it is you and you're working on it!)
> 
> As it happens, I was just working on it when you sent this mail.  Find
> the .deb files for pygame-1.1 on the FTP site in contrib.  
> 
> They are compiled to unstable only, although I had to use the testing version
> libsdl-ttf1.2 as the unstable one was broken.
> 
> The good news is that python2-numeric stuff now works out the box with Debian
> (on unstable anyway), so the funky array slicing examples work.  
> 
> The bad news is that I can't get the new glcube.py demo to work; which is
> ironic, really, as I was the first person to get GL working with pygame...
> There isn't a python2 package for pyopengl yet in Debian, so I submitted
> a bug asking for one.
> 
> Pete, can you move these Debian package file to the web site?
> 
> Francis
> 
> -- 
> Home: francis@flourish.org  Web: www.flourish.org
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> 
> 

-- 
from string import *;import re,base64;w=base64.decodestring('YXF1YXJp'+
'dXNAa3J5b2dlbml4Lm9yZw==');u='['+lowercase+']';print re.sub(u,'-',w)
while filter(lambda x: x in u,w): s=raw_input('Letter:');u=filter\
(lambda x: x != s,u);print re.sub(u,'-',w)
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