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[pygame] How fast is pygame meant to be?



Hi,
	I'm a Blitz Basic (www.blitzbasic.com) user who's been playing
aroudn with pygame, so the first thing I decided to do was to make a pygame
version of the "firepaint" demo that comes with BB. It's a simple demo that
shoots sparks from your mouse cursor that fall to the screen when you click
the mouse. I'm no good at optimising, so the code just follows the BB
firepaint demo pretty closely. When I ran the demo, it ran *much* slower
than the BB demo, at 8fps, whereas in BB it runs at my refresh rate (80fps+)
Is pygame just not meant to be used for this kind of thing, and just
blitting a few images and playing some sounds, or is there some secret
different way of doing things I haven't found yet? :)
If you're interested, I've uploaded my firepaint demo to
www.ebizimonkey.com/firepaint.py

	Christian Perfect
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