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Re: [pygame] road to 1.6
>>> "Mike C. Fletcher" wrote
> Oh, question, is Anthony's system-TTF-file-finding code available for
> inclusion in a BSD-licensed project (OpenGLContext)? I'd like to use an
> already-available mechanism rather than have to roll my own for use with
> PyGame and FontTools font-providers.
Sure, go for it.
One change I'd like to make before it goes into pygame proper is
to switch from XLFD-style names to Xft-style names. The latter suck
far less than the former.
http://keithp.com/~keithp/talks/xtc2001/paper/xft.html#sec-xft-name
Anthony.
--
Anthony Baxter <anthony@interlink.com.au>
It's never too late to have a happy childhood.