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[pygame] Displaying real time streaming images
Hi,
newbie question; how do I go about displaying arbitrary images coming
in over a socket as they arrive. I see PIL has some functions to read
from a buffer and has a parser to convert different formats, but I am
at a loss how to fit it all together as I am still learning. Also I
suspect it can be done solely in pygame?
Can someone help me out on this, so I can understand what's needed?
Maybe there's an example somewhere that I haven't found?
Thanks,
Arthur