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Re: [pygame] New rpg engine.Need Help...



If you're looking for some basic sprite and tile stuff to get you
going, check out Simpleton Adventure Engine.  That's mine, and it's
totally public.

www.sourceforge.net/projects/smpltn

I hope that helps.

On 6/4/05, iceagelabs@xxxxxxxxxxx <iceagelabs@xxxxxxxxxxx> wrote:
> Hello I've been programming in Python for about 6 months.I've been working for the past 3 months or so on a RPG engine.I call it the Zombie engine.The main purpose of this engine is to create a basic,but powerful engine that can easily be used to create RPG's,even by a relative beginner.
> 
> I have been scanning through all the different game engines available, including stuff like the Unreal engine.What I've come to the conclusion myself is that
> most of them are a little tricky to pick up and use, especially for newer programmers.My hope is that this engine could be documented well
> enough that it would be easy to jump into and start building a game.
> 
> So far the months have been spent doing basic low-level stuff for the engine.
> I've been working on so far
> 1.the stats
> 2.the parse engine for parsing items,Npcs,monsters,weapon etc..
> 3.basic functions like..adding money when you sell an item,etc
> I still haven'y got the graphics code written yet.
> 
> 
> I'm finding out that it is a little difficult to build a complete RPG engine by yourself.I would like to ask members of the coomunity for help with this project.
> I dont have the incomplete engine up on a website yet,but I hope to soon.
> I am also working on a design document showing what I am trying to
>  accomplish with this project.
> Anyone interested in helping can email me at the address above.Thanks everyone and have a good day.
> John Robinson
> 


-- 
Andrew Ulysses Baker
"failrate"