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Re: [pygame] New rpg engine.Need Help...



I've been focusing on a new type of AI, but in the process have had to
write a mini-RPG engine, a "worldsim" called Evergreen. Not sure what
you'd need, but I've got:
-A crude XML parser for loading item data
-An Item class that can be Use()d in various ways like smelling and
touching and that can trigger scripts
-A system of "rooms" and "tiles" that lists characters and objects present

Kris