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Re: [pygame] OpenGL and Game Toolkit Technical Demo
- To: pygame-users@xxxxxxxx
- Subject: Re: [pygame] OpenGL and Game Toolkit Technical Demo
- From: Tim Knauf <timknauf@xxxxxxxxx>
- Date: Mon, 6 Jun 2005 20:52:04 +1200
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On 12/05/05, Simon Wittber <simonwittber@xxxxxxxxx> wrote:
> Hi Chaps,
>
> As you may or may not know, I'm building a game toolkit called LGT.
>
> http://developer.berlios.de/projects/lgt/
>
> It provides an event driver, a cooperative thread scheduler, a scene
> director, and an OpenGL 2D sprite module.
>
> I've written a tech-demo (called Xerian), to demonstrate what it can
> do, and the benefits of using OpenGL.
>
> I'd appreciate any comments and criticism.
Looks good! I'm looking forward to when there's a little more
documentation (and perhaps a tutorial or two?) as well. I can infer a
bit from the example, but it'd be great to have a proper command
reference.