I do not know, if there are actually any UI toolkits out there, which
have another approach besides event-driven. Due to the fact that our
input devices work in a sort of event driven mode (async polling),
how
would one create a toolkit, which is not event-driven?
And what would be the benefit?
Good question really. If this PEP
http://www.python.org/peps/pep-0342.html
is implemented, it might open up some new, interesting options for
pygame and GUI development. It could make something like twisted
obsolete... hmmm.