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Re: [pygame] introduction and isometric library



Yes, more tile-based game engines, please :D

On 6/30/05, Jarek Zgoda <jzgoda@xxxxx> wrote:
> James Tauber napisał(a):
> 
> > As a learning exercise, I'm starting off rewriting pyplace 01m. My plan
> > after that is to put together a more general library for isometric
> > games. The long-term goal is a platform for a wide range of sprite-based
> > isometric games from Civ II-style turn-based strategy to city-management
> > games like Caesar II.
> 
> I even made some bugreport in pyplace once... Glad to see anybody
> takinkg care on this idea.
> 
> --
> Jarek Zgoda
> http://jpa.berlios.de/
> 


-- 
Andrew Ulysses Baker
"failrate"